{"id":"36650","prompt":"9:16 vertical, ultra-realistic cinematic Eastern Xuanhuan Xianxia scene, epic Chinese mythology immortal realm architectural photography, Unreal Engine 5, top-tier AAA game CG, PBR physical materials, cinematic global illumination, ray tracing, extremely high detail density, grand and ethereal Chinese classical fairyland.\n\n[Scene] Nine-fold Heaven Immortal Palace above the sea of clouds, countless magnificent ancient Chinese palaces, Taoist immortal pavilions, and multi-eaved pagodas distributed on towering cliffs and isolated stone peaks. Architectural complexes extend layer by layer from far to near, vermilion halls, cyan-grey glazed tiles, gilded flying eaves, carved dougong brackets, and long bridges in clouds clearly visible. On the far right, an extremely tall multi-layered golden immortal tower pierces the clouds, standing on the top of a majestic isolated peak, bathed in sunset glow. Huge white flowing clouds and milky thin mist shuttle between cliffs, buildings, and peaks, forming an endless immortal realm sea of clouds.\n\n[Foreground Architecture] Left side of the frame is a magnificent ancient immortal palace viewing corridor, huge vermilion pillars carved with complex three-dimensional gilded coiling dragon patterns, gold dragon pattern column bases at the bottom, dark cyan tile flying eaves, complex wooden dougong, and precise golden dragon head carvings at the top, eave corners raised high. An antique bronze wind chime hangs under the eaves. Wide grey natural stone terrace in front has delicate ground reflections, terrace edges are exquisite Han white jade carved railings and gold lotus-shaped guard posts.\n\n[Character] Lower right of the frame, a young adult Eastern male cultivator, slender figure, hair tied in a traditional Taoist high bun, wearing loose and flowing plain white ancient style Taoist robe, wide sleeves, crossed collar, cloth belt, folds realistic and natural. Character shown two-thirds from behind, standing quietly before the Han white jade railing, overlooking countless immortal mountain palaces deep in the sea of clouds, character occupies about one-quarter of frame height, not looking at camera, posture quiet and restrained.\n\n[Lighting] Sunset behind thick clouds in top right of frame, strong and soft golden sunlight penetrates clouds, forming clear radial Tyndall beams. Left buildings in deep shadow, carved gold dragon patterns outlined by warm reflected light, right sea of clouds and distant pagoda illuminated by warm golden light. Sky presents natural gradient of blue-grey cumulus and orange-gold sunset glow. Distant view low contrast, low saturation, foreground details sharp, real atmospheric scattering, volumetric fog, and aerial perspective.\n\n[Composition and Lens] High position wide-angle epic environmental photography, approx 24mm wide-angle lens, eye-level slightly overlooking sea of clouds. Huge building on left forms dark foreground frame, distant high tower on right is visual focal point, lonely white-robed cultivator arranged at bottom as visual anchor. Clear layering of foreground, midground, background, large area of sky and sea of clouds blank space, ultra-long distance depth of field, realistic building proportions, ground and railings have natural perspective.\n\n[Quality] 8K level fine textures, cinematic dynamic range, physically real lighting, real rock surfaces, carved wood structures, metal reflections, stone textures, and natural fabric details. Delicate, noble, grand, tranquil, sacred, Eastern Xuanhuan epic movie still, non-illustration feel, non-cartoon style.\n\n[Negative Prompt] Cartoon, anime, 2D illustration, low-poly architecture, modern skyscrapers, sci-fi machinery, western castles, repeated building textures, perspective errors, floating messy buildings, blurry, low resolution, excessive HDR, oversaturated, plastic materials, deformed characters, extra limbs, duplicate characters, overexposed sky, text, LOGO, watermark, border."}