{"id":"347","prompt":"[STYLE]\nMonochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic.\n\n[LAYOUT]\n4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.\n\n[CHARACTER]\nimage1 (the same character appears consistently in all panels)\n\n[PANEL STRUCTURE – per cell]\nTop-left: bold number badge + English title text\nCenter: full-body character pose illustration\nBottom-left: English description text (3–4 lines)\nOverlay: directional arrows indicating movement\n\n[ARROWS / MOTION INDICATORS]\nCurved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.\n\n[RENDERING STYLE]\nHighly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.\n\n[NEGATIVE]\nNo background scenery, no color tones, no additional characters, no complex background."}