{"id":"34329","prompt":"Goal: Create a retro 2D vertical arcade game title screen for a rail shooter called GALAXY RAIL, with a space-and-railroad theme and Japanese UI text.\n\nCanvas: Portrait mobile game splash screen, 9:16 aspect ratio, pixel-art inspired but clean vector-like illustration, dark navy outer-space background filled with many small white and pale yellow stars.\n\nLayout: Center the title in the upper-middle. Place a large partially cropped Earth-like blue planet on the left behind the title, occupying about one third of the image height, with simple green landmasses and translucent cloud streaks. Add exactly 3 vertical railroad tracks running from top to bottom: one left track partly over the planet, one center track, and one right track; each track has gray rails and many brown sleepers. Put exactly 2 small train/player cars on the lower center track, stacked vertically with rounded white bodies, blue windows, yellow outlines, and a yellow headlight on the top car.\n\nText content: Main title text is two lines: “GALAXY” in large white slab-serif letters with a dark navy outline, and “RAIL” below in large golden yellow slab-serif letters with a dark navy outline. Under the title, show the Japanese tagline 銀河を、レールで切り拓く in bright cyan. Beneath it, add small gray feature text: “RAIL SHOOTER / 2D VERTICAL / 3 STAGES”. In the lower third, add a translucent dark blue rectangular instruction panel with a thin blue border. Inside the panel, show three Japanese instruction lines: “←→↑↓ / WASD：移動（レールから自動ジャンプ）”, “Z / SPACE：短押し＝単発 / 長押し＝2連射”, and “時間経過で最寄りのレールへ強制着地”. Below the panel, add a small red warning line: “赤いサークル＝瞬着攻撃の予兆。収束前に発生源を倒せ！” At the very bottom, centered, show pale gray prompt text: PRESS Z SPACE OR CLICK TO START.\n\nVisual style: Retro arcade title screen, simple 2D game mockup, crisp shapes, slightly pixelated typography, high contrast, deep-space palette of navy, white, cyan, yellow, gray, and red. The composition should feel like a vertical rail shooter prototype splash screen.\n\nConstraints: Use exactly 3 full-height vertical tracks, exactly 2 train cars, one planet on the left, one instruction panel, and no characters or extra UI windows. Keep all text legible and centered, with no logos or watermarks.","promptEn":"Goal: Create a retro 2D vertical arcade game title screen for a rail shooter called GALAXY RAIL, with a space-and-railroad theme and Japanese UI text.\n\nCanvas: Portrait mobile game splash screen, 9:16 aspect ratio, pixel-art inspired but clean vector-like illustration, dark navy outer-space background filled with many small white and pale yellow stars.\n\nLayout: Center the title in the upper-middle. Place a large partially cropped Earth-like blue planet on the left behind the title, occupying about one third of the image height, with simple green landmasses and translucent cloud streaks. Add exactly 3 vertical railroad tracks running from top to bottom: one left track partly over the planet, one center track, and one right track; each track has gray rails and many brown sleepers. Put exactly 2 small train/player cars on the lower center track, stacked vertically with rounded white bodies, blue windows, yellow outlines, and a yellow headlight on the top car.\n\nText content: Main title text is two lines: “GALAXY” in large white slab-serif letters with a dark navy outline, and “RAIL” below in large golden yellow slab-serif letters with a dark navy outline. Under the title, show the Japanese tagline 銀河を、レールで切り拓く in bright cyan. Beneath it, add small gray feature text: “RAIL SHOOTER / 2D VERTICAL / 3 STAGES”. In the lower third, add a translucent dark blue rectangular instruction panel with a thin blue border. Inside the panel, show three Japanese instruction lines: “←→↑↓ / WASD：移動（レールから自動ジャンプ）”, “Z / SPACE：短押し＝単発 / 長押し＝2連射”, and “時間経過で最寄りのレールへ強制着地”. Below the panel, add a small red warning line: “赤いサークル＝瞬着攻撃の予兆。収束前に発生源を倒せ！” At the very bottom, centered, show pale gray prompt text: PRESS Z SPACE OR CLICK TO START.\n\nVisual style: Retro arcade title screen, simple 2D game mockup, crisp shapes, slightly pixelated typography, high contrast, deep-space palette of navy, white, cyan, yellow, gray, and red. The composition should feel like a vertical rail shooter prototype splash screen.\n\nConstraints: Use exactly 3 full-height vertical tracks, exactly 2 train cars, one planet on the left, one instruction panel, and no characters or extra UI windows. Keep all text legible and centered, with no logos or watermarks.","promptZh":"目标：为一款名为 GALAXY RAIL 的轨道射击游戏创建一个复古 2D 竖版街机标题界面，采用太空与铁路主题，并包含日文 UI 文字。\n\n画布：竖屏手游启动画面，9:16 比例，像素艺术风格但呈现清晰的矢量插画感，深海军蓝外太空背景，点缀着许多细小的白色和淡黄色星星。\n\n布局：标题居中置于中上方。在标题后方的左侧放置一颗巨大的、部分被裁剪的类地蓝色行星，占据约三分之一的画面高度，带有简单的绿色陆地和半透明云纹。添加 3 条从上到下贯穿的垂直铁轨：左侧轨道部分覆盖在行星上，中间一条，右侧一条；每条轨道均有灰色钢轨和许多棕色枕木。在下方的中间轨道上放置 2 辆小型列车/玩家载具，垂直堆叠，带有圆润的白色车身、蓝色车窗、黄色轮廓，顶部车辆配有黄色前灯。\n\n文字内容：主标题分为两行：“GALAXY” 为巨大的白色板状衬线字体，带有深海军蓝描边；下方 “RAIL” 为巨大的金黄色板状衬线字体，带有深海军蓝描边。标题下方显示亮青色的日文标语 銀河を、レールで切り拓く。在其下方添加小型灰色功能文字：“RAIL SHOOTER / 2D VERTICAL / 3 STAGES”。在下三分之一处，添加一个带有细蓝色边框的半透明深蓝色说明面板。面板内显示三行日文说明：“←→↑↓ / WASD：移動（レールから自動ジャンプ）”、“Z / SPACE：短押し＝単発 / 長押し＝2連射” 以及 “時間経過で最寄りのレールへ強制着地”。在面板下方添加一行红色警告文字：“赤いサークル＝瞬着攻撃の予兆。収束前に発生源を倒せ！”。在最底部居中显示淡灰色提示文字：PRESS Z SPACE OR CLICK TO START。\n\n视觉风格：复古街机标题界面，简单的 2D 游戏模型，形状清晰，略带像素感的字体，高对比度，深空配色方案（海军蓝、白、青、黄、灰、红）。构图应呈现出竖版轨道射击游戏原型启动画面的感觉。\n\n约束：使用 3 条全高垂直轨道，2 辆列车，左侧一颗行星，一个说明面板，不包含角色或其他额外 UI 窗口。保持所有文字清晰且居中，无任何标志或水印。"}