{"id":"31655","prompt":"2x2 grid, 1:1 do this for 4 famous books<transformation> - Preserve the subject’s recognizable structure, but reinterpret it as a stylized editorial composition where drawing and miniature object-world logic coexist. - Convert some forms into sparse grainy line illustration while converting other forms into soft pastel miniatures or still-life objects. - Reinterpret texture-rich or detailed areas as small clusters of plants, props, vessels, terrain fragments, or decorative micro-world motifs. - Convert smooth surfaces into matte pastel color fields, while using graphic linework to describe edges, volume, and texture selectively. - Reduce complexity into a limited color system with one dominant graphic ink tone and a few quiet pastel support colors. - Replace deep realism with poster-like clarity, paper-print tactility, and curated tabletop arrangement. - Allow the subject to feel partially drawn and partially physically staged, creating a deliberate ambiguity between illustration and object. - Use negative space and sparse composition to keep the image clean, modern, and highly readable. </transformation> <shape_language> - Favor simple containers, rounded objects, leaves, stems, pebbles, tabletop silhouettes, miniature clusters, and clean abstract forms. - Use a mix of flat contour areas and soft low-relief sculptural accents. - Keep repetition rhythmic and decorative. - Let small details feel intentional and editorial rather than busy. </shape_language> <rendering_rules> - Use visibly grainy printed or crayon-like marks for lines and texture accents. - Keep volumetric forms soft, simplified, and pastel. - Limit the palette aggressively for a designed, print-friendly look. - Use shallow spatial depth with subtle diorama hints. - Make the final result feel like an art print, a magazine illustration, and a miniature set all at once. </rendering_rules> <finish> - Graphic limited-palette editorial hybrid. - Printmaking texture fused with soft pastel mini-world staging. - Smart, modern, collectible, and quietly distinctive. </finish> <avoid> - Avoid photoreal rendering. - Avoid deep cinematic perspective or strong realism. - Avoid overstuffing with too many tiny details. - Avoid using too many colors; keep it controlled and designed. </avoid>","promptEn":"2x2 grid, 1:1 do this for 4 famous books<transformation> - Preserve the subject’s recognizable structure, but reinterpret it as a stylized editorial composition where drawing and miniature object-world logic coexist. - Convert some forms into sparse grainy line illustration while converting other forms into soft pastel miniatures or still-life objects. - Reinterpret texture-rich or detailed areas as small clusters of plants, props, vessels, terrain fragments, or decorative micro-world motifs. - Convert smooth surfaces into matte pastel color fields, while using graphic linework to describe edges, volume, and texture selectively. - Reduce complexity into a limited color system with one dominant graphic ink tone and a few quiet pastel support colors. - Replace deep realism with poster-like clarity, paper-print tactility, and curated tabletop arrangement. - Allow the subject to feel partially drawn and partially physically staged, creating a deliberate ambiguity between illustration and object. - Use negative space and sparse composition to keep the image clean, modern, and highly readable. </transformation> <shape_language> - Favor simple containers, rounded objects, leaves, stems, pebbles, tabletop silhouettes, miniature clusters, and clean abstract forms. - Use a mix of flat contour areas and soft low-relief sculptural accents. - Keep repetition rhythmic and decorative. - Let small details feel intentional and editorial rather than busy. </shape_language> <rendering_rules> - Use visibly grainy printed or crayon-like marks for lines and texture accents. - Keep volumetric forms soft, simplified, and pastel. - Limit the palette aggressively for a designed, print-friendly look. - Use shallow spatial depth with subtle diorama hints. - Make the final result feel like an art print, a magazine illustration, and a miniature set all at once. </rendering_rules> <finish> - Graphic limited-palette editorial hybrid. - Printmaking texture fused with soft pastel mini-world staging. - Smart, modern, collectible, and quietly distinctive. </finish> <avoid> - Avoid photoreal rendering. - Avoid deep cinematic perspective or strong realism. - Avoid overstuffing with too many tiny details. - Avoid using too many colors; keep it controlled and designed. </avoid>","promptZh":"2x2 网格，1:1，针对 4 本名著 执行此操作 <transformation> - 保留主体可识别的结构，但将其重新诠释为一种绘画与微缩物体世界逻辑共存的风格化编辑构图。 - 将部分形态转换为稀疏的颗粒感线条插画，同时将其他形态转换为柔和的粉彩微缩模型或静物。 - 将纹理丰富或细节繁杂的区域重新诠释为植物、道具、容器、地形碎片或装饰性微观世界主题的小集群。 - 将平滑表面转换为哑光粉彩色彩区域，同时使用图形线条有选择地描述边缘、体积和纹理。 - 将复杂性简化为有限的色彩系统，包含一种主导的图形墨色和几种柔和的粉彩辅助色。 - 用海报般的清晰度、纸质印刷的触感和精心布置的桌面陈设取代深度写实。 - 让主体呈现出部分手绘、部分实物摆拍的感觉，在插画与实物之间营造出一种刻意的模糊感。 - 利用负空间和稀疏的构图，使画面保持简洁、现代且极具可读性。 </transformation> <shape_language> - 偏好简单的容器、圆形物体、叶片、茎秆、鹅卵石、桌面轮廓、微缩集群和简洁的抽象形态。 - 结合使用平面的轮廓区域和柔和的浅浮雕装饰。 - 保持重复的韵律感和装饰性。 - 让小细节显得刻意且具有编辑感，而非杂乱无章。 </shape_language> <rendering_rules> - 线条和纹理装饰使用明显的颗粒感印刷或蜡笔笔触。 - 保持体积感形态柔和、简化且呈粉彩色。 - 严格限制调色板，以实现设计感强、适合印刷的视觉效果。 - 使用浅景深，并带有微妙的立体模型暗示。 - 使最终效果兼具艺术印刷品、杂志插画和微缩场景的质感。 </rendering_rules> <finish> - 图形化、有限调色板的编辑类混合风格。 - 版画纹理与柔和粉彩微缩世界场景的融合。 - 智能、现代、具有收藏价值且风格独特。 </finish> <avoid> - 避免照片级写实渲染。 - 避免深度的电影级透视或强烈的写实主义。 - 避免堆砌过多的微小细节。 - 避免使用过多的颜色；保持色彩受控且具有设计感。 </avoid>"}