{"id":"29608","prompt":"Reference to use: One full-body reference image attached with this instruction sheet. Compatible with both real people or character illustrations.\n\nText: Use the attached full-body reference image as the sole person reference to create a simple 1:1 square character sheet for sharing and video reference. Ensure the sheet fixes the character's face, hair, age, body type, uniform, and color scheme while maintaining a look that can be published as a standalone image. Do not include different individuals; maintain all character displays as the same person as the reference. Do not create a storyboard.\n\n[Scope of Reference Image Application]\nFor real-life references, convert to a high-quality theatrical anime style while maintaining the characteristics of the reference person. For anime or illustration references, finish in a high-quality theatrical anime style while maintaining character features. Inherit facial features, eyes, outline, bangs, hairstyle, hair color, age, skin impression, body type, head-to-body ratio, and overall proportions from the reference image. Maintain the state of hair tied/down, tie position, parting, hair length, and hair strands around the face exactly as in the reference. Do not inherit clothing, shoes, accessories, small items, clothing color scheme, background, or pose from the reference image. Do not leave the shape, material, decoration, or shoes of the reference clothing in the final image; completely change to the uniform in these instructions.\n\nUse a full-body image where the top of the head to the tips of the toes can be seen and most of the body is not hidden.\n\n[Body Type Consistency]\nMaintain the reference image's head-to-body ratio, head size, neck length, shoulder width, chest, torso length, waist position and width, arm and leg length, knee position, thigh-to-lower-leg ratio, body slenderness and volume, and overall silhouette. Anime conversion is limited to lines, colors, shadows, and textures; do not redesign the skeleton, body dimensions, or body proportions. Do not make the face smaller, legs longer, shorten the torso, change shoulder width or waist position, emphasize the waist, exaggerate the chest or hips, thin the body, infantilize the body, or change to another model body type.\nMaintain the same head-to-body ratio, skeleton, body proportions, and body volume in 01 FRONT, 02 SIDE, 03 BACK, and 04 SPECIAL LOOK. Draw full-body displays with standard natural perspective and the same eye level. Do not use wide-angle perspective, strong perspective exaggeration, extreme high-angle, or low-angle shots.\n\n[Expression]\nHigh-quality theatrical anime style. Bright, clean, and organized with a sophisticated finish that conveys the character's charm even as a standalone image. Do not use cheap TV anime style, mass-produced NPC style, game sprite style, 3D CG style, or expressions that just apply a simple filter to a real-life photo.\n\n[Specified Outfit]\nRegardless of the outfit in the reference image, change to a navy blazer, white shirt, thin red ribbon, gray pleated skirt, dark knee-high socks, and white-based sneakers.\nMaintain the same uniform, color scheme, length, and shoes across the four full-body displays (01-04). 04 SPECIAL LOOK should also not be an outfit change; it should be a 3/4 view in the same uniform. The blazer, white shirt, and red ribbon visible in 05 FACE must also have the same design and color scheme as the full-body displays. Do not change the subject's body type or proportions due to clothing. Do not include school emblems, brand logos, excessive frills, or idol-style decorations.\n\n[Fixed Layout]\nThe whole is a two-tier structure: top 58%, bottom 42%. The background is solid white to very light gray. Secure enough margin so characters and elements do not overlap. Do not change the basic tier structure, placement, order, or ratio.\n\n[Top Tier: Approx. 58%]\nDivide the top tier into 4 horizontal sections with these ratios:\n01 FRONT: 22%\n02 SIDE: 22%\n03 BACK: 22%\n04 SPECIAL LOOK: 34%\n01-03 must be full-body displays including the head to the toes. 01 is a full-body front view, 02 is a precise 90-degree side view, and 03 is a full-body back view. 01-03 must have the same height, proportions, body type, outfit, camera distance, and eye level. Use a natural upright posture with arms down at the sides, not hiding the body or uniform.\n04 is a larger 3/4 view. Wearing the same uniform, use a natural expression and a still pose with slight movement that conveys charm. Do not use action shots like running, jumping, or fighting. Only behind 04, a simple, sophisticated flat color or subtle geometric color plane chosen from the uniform's color palette may be placed. Do not include scenery, buildings, interiors, roads, story scenes, or time progression.\n\n[Bottom Tier: Approx. 42%]\nDivide the bottom tier into 05 FACE (left 62%) and 06 DESIGN GUIDE (right 38%).\n\n[05 FACE]\nPlace three face views (front, 3/4, side) in a horizontal row at the same size. Align with the same camera distance, face size, and head position. Use a natural normal expression that makes it easy to check features, eyes, outline, bangs, hairstyle, hair color, and age. Not for expression differences, but for checking the same face and hair from three directions.\n\n[06 DESIGN GUIDE]\nDivide into COLOR PALETTE (top 40%) and DETAIL FOCUS (bottom 60%).\nCOLOR PALETTE: Arrange the 5 main colors (hair, skin, navy blazer, red ribbon, gray skirt) based on the reference and specified uniform as clean color swatches. Do not bring colors from the reference clothing into the palette. The white shirt and white sneakers are shown in DETAIL FOCUS.\nDETAIL FOCUS: Consists of 3 equal sections:\nLeft: White shirt collar and red ribbon\nCenter: Bangs and hairline\nRight: White-based sneakers\nAll based on the specified uniform and character design; do not reproduce the reference image's clothing, shoes, or accessories.\n\n[Headings]\nUse only these short English headings:\n01 FRONT, 02 SIDE, 03 BACK, 04 SPECIAL LOOK, 05 FACE, 06 DESIGN GUIDE, COLOR PALETTE, DETAIL FOCUS. Place each in the upper left of its area in a small, unified font and size. Do not overlap with faces, hair, bodies, or clothing. Headings and thin dividers may subtly use an accent color matching the red ribbon.\n\n[Prohibitions]\nDo not add character displays other than the specified 4 full-body, 3 face, and 3 detail focus views. Do not leave reference clothing/colors in the final image. Do not change features across displays. Do not add background, scenes, or events. Do not use thick frames, excessive decoration, long descriptions, dialogue, subtitles, logos, or watermarks.","promptEn":"Reference to use: One full-body reference image attached with this instruction sheet. Compatible with both real people or character illustrations.\n\nText: Use the attached full-body reference image as the sole person reference to create a simple 1:1 square character sheet for sharing and video reference. Ensure the sheet fixes the character's face, hair, age, body type, uniform, and color scheme while maintaining a look that can be published as a standalone image. Do not include different individuals; maintain all character displays as the same person as the reference. Do not create a storyboard.\n\n[Scope of Reference Image Application]\nFor real-life references, convert to a high-quality theatrical anime style while maintaining the characteristics of the reference person. For anime or illustration references, finish in a high-quality theatrical anime style while maintaining character features. Inherit facial features, eyes, outline, bangs, hairstyle, hair color, age, skin impression, body type, head-to-body ratio, and overall proportions from the reference image. Maintain the state of hair tied/down, tie position, parting, hair length, and hair strands around the face exactly as in the reference. Do not inherit clothing, shoes, accessories, small items, clothing color scheme, background, or pose from the reference image. Do not leave the shape, material, decoration, or shoes of the reference clothing in the final image; completely change to the uniform in these instructions.\n\nUse a full-body image where the top of the head to the tips of the toes can be seen and most of the body is not hidden.\n\n[Body Type Consistency]\nMaintain the reference image's head-to-body ratio, head size, neck length, shoulder width, chest, torso length, waist position and width, arm and leg length, knee position, thigh-to-lower-leg ratio, body slenderness and volume, and overall silhouette. Anime conversion is limited to lines, colors, shadows, and textures; do not redesign the skeleton, body dimensions, or body proportions. Do not make the face smaller, legs longer, shorten the torso, change shoulder width or waist position, emphasize the waist, exaggerate the chest or hips, thin the body, infantilize the body, or change to another model body type.\nMaintain the same head-to-body ratio, skeleton, body proportions, and body volume in 01 FRONT, 02 SIDE, 03 BACK, and 04 SPECIAL LOOK. Draw full-body displays with standard natural perspective and the same eye level. Do not use wide-angle perspective, strong perspective exaggeration, extreme high-angle, or low-angle shots.\n\n[Expression]\nHigh-quality theatrical anime style. Bright, clean, and organized with a sophisticated finish that conveys the character's charm even as a standalone image. Do not use cheap TV anime style, mass-produced NPC style, game sprite style, 3D CG style, or expressions that just apply a simple filter to a real-life photo.\n\n[Specified Outfit]\nRegardless of the outfit in the reference image, change to a navy blazer, white shirt, thin red ribbon, gray pleated skirt, dark knee-high socks, and white-based sneakers.\nMaintain the same uniform, color scheme, length, and shoes across the four full-body displays (01-04). 04 SPECIAL LOOK should also not be an outfit change; it should be a 3/4 view in the same uniform. The blazer, white shirt, and red ribbon visible in 05 FACE must also have the same design and color scheme as the full-body displays. Do not change the subject's body type or proportions due to clothing. Do not include school emblems, brand logos, excessive frills, or idol-style decorations.\n\n[Fixed Layout]\nThe whole is a two-tier structure: top 58%, bottom 42%. The background is solid white to very light gray. Secure enough margin so characters and elements do not overlap. Do not change the basic tier structure, placement, order, or ratio.\n\n[Top Tier: Approx. 58%]\nDivide the top tier into 4 horizontal sections with these ratios:\n01 FRONT: 22%\n02 SIDE: 22%\n03 BACK: 22%\n04 SPECIAL LOOK: 34%\n01-03 must be full-body displays including the head to the toes. 01 is a full-body front view, 02 is a precise 90-degree side view, and 03 is a full-body back view. 01-03 must have the same height, proportions, body type, outfit, camera distance, and eye level. Use a natural upright posture with arms down at the sides, not hiding the body or uniform.\n04 is a larger 3/4 view. Wearing the same uniform, use a natural expression and a still pose with slight movement that conveys charm. Do not use action shots like running, jumping, or fighting. Only behind 04, a simple, sophisticated flat color or subtle geometric color plane chosen from the uniform's color palette may be placed. Do not include scenery, buildings, interiors, roads, story scenes, or time progression.\n\n[Bottom Tier: Approx. 42%]\nDivide the bottom tier into 05 FACE (left 62%) and 06 DESIGN GUIDE (right 38%).\n\n[05 FACE]\nPlace three face views (front, 3/4, side) in a horizontal row at the same size. Align with the same camera distance, face size, and head position. Use a natural normal expression that makes it easy to check features, eyes, outline, bangs, hairstyle, hair color, and age. Not for expression differences, but for checking the same face and hair from three directions.\n\n[06 DESIGN GUIDE]\nDivide into COLOR PALETTE (top 40%) and DETAIL FOCUS (bottom 60%).\nCOLOR PALETTE: Arrange the 5 main colors (hair, skin, navy blazer, red ribbon, gray skirt) based on the reference and specified uniform as clean color swatches. Do not bring colors from the reference clothing into the palette. The white shirt and white sneakers are shown in DETAIL FOCUS.\nDETAIL FOCUS: Consists of 3 equal sections:\nLeft: White shirt collar and red ribbon\nCenter: Bangs and hairline\nRight: White-based sneakers\nAll based on the specified uniform and character design; do not reproduce the reference image's clothing, shoes, or accessories.\n\n[Headings]\nUse only these short English headings:\n01 FRONT, 02 SIDE, 03 BACK, 04 SPECIAL LOOK, 05 FACE, 06 DESIGN GUIDE, COLOR PALETTE, DETAIL FOCUS. Place each in the upper left of its area in a small, unified font and size. Do not overlap with faces, hair, bodies, or clothing. Headings and thin dividers may subtly use an accent color matching the red ribbon.\n\n[Prohibitions]\nDo not add character displays other than the specified 4 full-body, 3 face, and 3 detail focus views. Do not leave reference clothing/colors in the final image. Do not change features across displays. Do not add background, scenes, or events. Do not use thick frames, excessive decoration, long descriptions, dialogue, subtitles, logos, or watermarks.","promptZh":"参考使用：随此说明书附带一张全身参考图。适用于真人或角色插画。\n\n文本：使用随附的全身参考图作为唯一的角色参考，创建一个简单的 1:1 正方形角色设定图，用于分享和视频参考。确保设定图固定角色的脸部、发型、年龄、体型、制服和配色方案，同时保持可作为独立图像发布的视觉效果。不要包含不同的人；确保所有角色展示均为参考图中的同一人。不要创建分镜脚本。\n\n[参考图应用范围]\n对于真人参考，请转换为高质量的剧场版动漫风格，同时保留参考人物的特征。对于动漫或插画参考，请以高质量的剧场版动漫风格完成，同时保持角色特征。从参考图中继承面部特征、眼睛、轮廓、刘海、发型、发色、年龄、皮肤印象、体型、头身比和整体比例。保持头发扎起/放下、分发位置、分界线、头发长度以及脸部周围发丝的状态与参考图完全一致。不要继承参考图中的服装、鞋子、配饰、小物件、服装配色方案、背景或姿势。不要在最终图像中保留参考服装的形状、材质、装饰或鞋子；请完全更换为本说明中的制服。\n\n请使用一张从头顶到脚尖可见且大部分身体未被遮挡的全身图像。\n\n[体型一致性]\n保持参考图的头身比、头部大小、颈部长度、肩宽、胸部、躯干长度、腰部位置和宽度、手臂和腿部长度、膝盖位置、大腿与小腿比例、身体纤细度和体积以及整体轮廓。动漫化转换仅限于线条、颜色、阴影和纹理；不要重新设计骨架、身体尺寸或身体比例。不要缩小脸部、拉长腿部、缩短躯干、改变肩宽或腰部位置、强调腰部、夸大胸部或臀部、使身体变瘦、幼态化身体或更改为其他模特体型。\n在 01 FRONT、02 SIDE、03 BACK 和 04 SPECIAL LOOK 中保持相同的头身比、骨架、身体比例和身体体积。使用标准的自然透视和相同的视平线绘制全身展示。不要使用广角透视、强烈的透视夸张、极端的俯视或仰视镜头。\n\n[表情]\n高质量剧场版动漫风格。明亮、整洁、有序，具有精致的质感，即使作为独立图像也能传达角色的魅力。不要使用廉价的电视动画风格、量产的 NPC 风格、游戏立绘风格、3D CG 风格，或仅对真人照片应用简单滤镜的表达方式。\n\n[指定服装]\n无论参考图中的服装如何，请更换为 海军蓝西装外套、白色衬衫、红色细丝带、灰色百褶裙、深色及膝袜和白色运动鞋。\n在四个全身展示（01-04）中保持相同的制服、配色方案、长度和鞋子。04 SPECIAL LOOK 也不应更换服装；它应该是穿着相同制服的 3/4 侧视图。05 FACE 中可见的西装外套、白色衬衫和红色丝带也必须与全身展示具有相同的设计和配色方案。不要因服装而改变主体的体型或比例。不要包含校徽、品牌标志、过多的花边或偶像风格的装饰。\n\n[固定布局]\n整体为两层结构：顶部 58%，底部 42%。背景为纯白至极浅灰色。预留足够的边距，以确保角色和元素不会重叠。不要更改基本的分层结构、位置、顺序或比例。\n\n[顶层：约 58%]\n将顶层分为 4 个水平部分，比例为：\n01 FRONT：22%\n02 SIDE：22%\n03 BACK：22%\n04 SPECIAL LOOK：34%\n01-03 必须是包含从头到脚的全身展示。01 为全身正面视图，02 为精确的 90 度侧视图，03 为全身背面视图。01-03 必须具有相同的高度、比例、体型、服装、拍摄距离和视平线。使用自然的直立姿势，双臂下垂于身体两侧，不要遮挡身体或制服。\n04 为较大的 3/4 侧视图。穿着相同的制服，使用自然的表情和带有轻微动作的静态姿势，以传达魅力。不要使用跑步、跳跃或战斗等动作镜头。仅在 04 的背景后，可以放置简单的、精致的纯色或从制服配色方案中选择的微妙几何色块。不要包含风景、建筑物、室内、道路、故事场景或时间推移。\n\n[底层：约 42%]\n将底层分为 05 FACE（左侧 62%）和 06 DESIGN GUIDE（右侧 38%）。\n\n[05 FACE]\n将三个面部视图（正面、3/4 侧面、侧面）水平排列，大小相同。对齐相同的拍摄距离、脸部大小和头部位置。使用自然的常态表情，以便于检查特征、眼睛、轮廓、刘海、发型、发色和年龄。这不是为了展示表情差异，而是为了从三个方向检查相同的脸部和发型。\n\n[06 DESIGN GUIDE]\n分为 COLOR PALETTE（顶部 40%）和 DETAIL FOCUS（底部 60%）。\nCOLOR PALETTE：根据参考图和指定的制服，将 5 种主要颜色（头发、皮肤、海军蓝西装外套、红色丝带、灰色裙子）排列为整洁的色块。不要将参考服装的颜色带入调色板。白色衬衫和白色运动鞋显示在 DETAIL FOCUS 中。\nDETAIL FOCUS：由 3 个相等的部分组成：\n左：白色衬衫领口和红色丝带\n中：刘海和发际线\n右：白色运动鞋\n全部基于指定的制服和角色设计；不要复刻参考图中的服装、鞋子或配饰。\n\n[标题]\n仅使用以下简短的英文标题：\n01 FRONT, 02 SIDE, 03 BACK, 04 SPECIAL LOOK, 05 FACE, 06 DESIGN GUIDE, COLOR PALETTE, DETAIL FOCUS。将每个标题放置在其区域的左上角，使用统一的小字体和字号。不要与脸部、头发、身体或服装重叠。标题和细分割线可以微妙地使用与红色丝带相匹配的强调色。\n\n[禁止事项]\n除指定的 4 个全身视图、3 个面部视图和 3 个细节聚焦视图外，不要添加其他角色展示。不要在最终图像中保留参考服装/颜色。不要在不同展示中更改特征。不要添加背景、场景或事件。不要使用粗边框、过多的装饰、冗长的描述、对话、字幕、标志或水印。"}