{"id":"29242","prompt":"Goal: Create a polished Apple-style Japanese comparison matrix infographic showing which Apple Design Skill review items have implementation impact across three products: Flow River, Orbit Canvas, Arc Day.\n\nCanvas: Vertical portrait poster, 768 × 1152 px, warm off-white background with subtle paper grain and a faint mint gradient glow near the top right. Center a large rounded white table card with a soft shadow, leaving generous margins. Use a restrained Apple-like editorial style: clean grid, thin dividers, rounded status symbols, muted teal, pale yellow, dusty pink, and gray.\n\nHeader: At top left, small uppercase teal label “APPLE DESIGN SKILL · IMPLEMENTATION IMPACT”. Below it, large Japanese headline スキルが効いた設計項目. Under the headline, add a small gray Japanese description explaining that these are Apple Design Skill items summarized by implementation impact and grouped by initial prototype, skill principles, and later correction/implementation work. At top right place a compact legend with exactly 4 status symbols: teal circle = 合格, yellow triangle = 一部, red X = 未対応, gray dash = 対象外.\n\nMain layout: A wide table with exactly 5 columns: “スキル番”, “Apple Designレビュー項目”, and the 3 product columns named by Flow River, Orbit Canvas, Arc Day. Use a dark charcoal header row with white text. First two columns are wider; three product columns are equal width. Align item numbers left in teal, item descriptions left in bold dark text, and status symbols centered.\n\nSections: Use exactly 4 grouped sections with colored band headers:\n1. Teal band: “A. スキルが明確に効いた項目　実装・修正・ブラッシュアップ検証まで完了　SKILL IMPACT”. Contains exactly 17 rows: §1 Pointer-downで即時反応; §2 Pointer Events・1:1追従・Pointer Capture; §3 動作中に掴み直せる中断可能性; §4 離れる対象へのスプリング採用; §5 指の速度をスプリングへ引き継ぐ; §7 往復経路の対称性・操作元へのアンカー; §9 境界での段階的なラバーバンド抵抗; §12 半透明Materialによる階層と奥行き; §12 Surfaceサイズに応じたBlur・Shadow重量; §14 Reduced TransparencyでSolid化; §14 Prefers Contrastで境界を強化; §16.1 Purpose：目的が明確で不要機能を抑制; §16.6 Simplicity：主要機能と情報階層の明快さ; §16.7 Craft：文字・間隔・動作の意図的な精度; §16 Wayfinding：現在地・行先・退出方法; §16 Grouping & Mapping：操作と対象の近接; §17 VisualとInteractionを一体設計.\n2. Pale yellow band: “B. 一部効いた・改善が必要な項目　原則は反映したが完全実装ではない”. Contains exactly 10 rows: §6 速度から開始する予測するMomentum Projection; §8 途中フレームが操作結果の方向を示す; §10 タップ余白・ドラッグ閾値・キャンセル設計; §11 フレーム品質・compositor向け更新; §14 Reduced Motionで意味的動きへ置換; §15 サイズ別Tracking・Leading・Weight階層; §16.2 Agency：選択・取り消し・失敗からの回復; §16.4 Familiarity：既知の比喩と予測可能な挙動; §16.8 Delight：余白品質から生まれる高揚感; §16 状態・完了・警告・エラーのFeedback.\n3. Dusty pink band: “C. 未対応・未検証項目　スキルが示す次の改善対象”. Contains exactly 3 rows: §15 Dynamic Typeに合わせたLayout拡張; §16.5 Flexibility：状況・環境・能力への適応; §17 実利用時・実環境でのテスト.\n4. Light gray band: “D. 機能特性上の対象外　未達ではなく、今回のUIに適用領域がない”. Contains exactly 2 rows: §13 音・触覚を同期／即時性／有用性で統合; §16.3 Responsibility：安全・プライバシー・透明性.\n\nStatus pattern: Populate all 32 item rows with centered symbols. Section A is mostly teal circles, with a few gray dashes in Flow River and Arc Day matching the look of partial non-applicable cases. Section B mixes teal circles, yellow triangles, and gray dashes, including one red X in the middle product column on the row for tap margin/drag threshold/cancel design. Section C is mostly red X marks, with yellow triangles in some right-side cells. Section D uses gray dashes across all three product columns. Make the symbols small, rounded, lightly tinted, and consistent with the legend.\n\nFooter: Add a tiny gray Japanese note at bottom left beginning with “総括方針：” and a small source note at bottom right Source: apple-design SKILL.md §9–17. Keep the table crisp and readable, no decorative illustrations, no people, no logos besides the text label, no watermark.","promptEn":"Goal: Create a polished Apple-style Japanese comparison matrix infographic showing which Apple Design Skill review items have implementation impact across three products: Flow River, Orbit Canvas, Arc Day.\n\nCanvas: Vertical portrait poster, 768 × 1152 px, warm off-white background with subtle paper grain and a faint mint gradient glow near the top right. Center a large rounded white table card with a soft shadow, leaving generous margins. Use a restrained Apple-like editorial style: clean grid, thin dividers, rounded status symbols, muted teal, pale yellow, dusty pink, and gray.\n\nHeader: At top left, small uppercase teal label “APPLE DESIGN SKILL · IMPLEMENTATION IMPACT”. Below it, large Japanese headline スキルが効いた設計項目. Under the headline, add a small gray Japanese description explaining that these are Apple Design Skill items summarized by implementation impact and grouped by initial prototype, skill principles, and later correction/implementation work. At top right place a compact legend with exactly 4 status symbols: teal circle = 合格, yellow triangle = 一部, red X = 未対応, gray dash = 対象外.\n\nMain layout: A wide table with exactly 5 columns: “スキル番”, “Apple Designレビュー項目”, and the 3 product columns named by Flow River, Orbit Canvas, Arc Day. Use a dark charcoal header row with white text. First two columns are wider; three product columns are equal width. Align item numbers left in teal, item descriptions left in bold dark text, and status symbols centered.\n\nSections: Use exactly 4 grouped sections with colored band headers:\n1. Teal band: “A. スキルが明確に効いた項目　実装・修正・ブラッシュアップ検証まで完了　SKILL IMPACT”. Contains exactly 17 rows: §1 Pointer-downで即時反応; §2 Pointer Events・1:1追従・Pointer Capture; §3 動作中に掴み直せる中断可能性; §4 離れる対象へのスプリング採用; §5 指の速度をスプリングへ引き継ぐ; §7 往復経路の対称性・操作元へのアンカー; §9 境界での段階的なラバーバンド抵抗; §12 半透明Materialによる階層と奥行き; §12 Surfaceサイズに応じたBlur・Shadow重量; §14 Reduced TransparencyでSolid化; §14 Prefers Contrastで境界を強化; §16.1 Purpose：目的が明確で不要機能を抑制; §16.6 Simplicity：主要機能と情報階層の明快さ; §16.7 Craft：文字・間隔・動作の意図的な精度; §16 Wayfinding：現在地・行先・退出方法; §16 Grouping & Mapping：操作と対象の近接; §17 VisualとInteractionを一体設計.\n2. Pale yellow band: “B. 一部効いた・改善が必要な項目　原則は反映したが完全実装ではない”. Contains exactly 10 rows: §6 速度から開始する予測するMomentum Projection; §8 途中フレームが操作結果の方向を示す; §10 タップ余白・ドラッグ閾値・キャンセル設計; §11 フレーム品質・compositor向け更新; §14 Reduced Motionで意味的動きへ置換; §15 サイズ別Tracking・Leading・Weight階層; §16.2 Agency：選択・取り消し・失敗からの回復; §16.4 Familiarity：既知の比喩と予測可能な挙動; §16.8 Delight：余白品質から生まれる高揚感; §16 状態・完了・警告・エラーのFeedback.\n3. Dusty pink band: “C. 未対応・未検証項目　スキルが示す次の改善対象”. Contains exactly 3 rows: §15 Dynamic Typeに合わせたLayout拡張; §16.5 Flexibility：状況・環境・能力への適応; §17 実利用時・実環境でのテスト.\n4. Light gray band: “D. 機能特性上の対象外　未達ではなく、今回のUIに適用領域がない”. Contains exactly 2 rows: §13 音・触覚を同期／即時性／有用性で統合; §16.3 Responsibility：安全・プライバシー・透明性.\n\nStatus pattern: Populate all 32 item rows with centered symbols. Section A is mostly teal circles, with a few gray dashes in Flow River and Arc Day matching the look of partial non-applicable cases. Section B mixes teal circles, yellow triangles, and gray dashes, including one red X in the middle product column on the row for tap margin/drag threshold/cancel design. Section C is mostly red X marks, with yellow triangles in some right-side cells. Section D uses gray dashes across all three product columns. Make the symbols small, rounded, lightly tinted, and consistent with the legend.\n\nFooter: Add a tiny gray Japanese note at bottom left beginning with “総括方針：” and a small source note at bottom right Source: apple-design SKILL.md §9–17. Keep the table crisp and readable, no decorative illustrations, no people, no logos besides the text label, no watermark.","promptZh":"目标：创建一个精致的 Apple 风格日式对比矩阵信息图，展示哪些 Apple Design Skill 审查项在三个产品中具有实现影响：Flow River, Orbit Canvas, Arc Day。\n\n画布：垂直肖像海报，768 × 1152 px，暖米白色背景，带有细微的纸张纹理，右上角有淡淡的薄荷色渐变光晕。中心放置一张带有柔和阴影的大型圆角白色表格卡片，留出宽裕的边距。使用克制的 Apple 式编辑风格：简洁的网格、细分割线、圆角状态符号，配色采用柔和的青色、淡黄色、灰粉色和灰色。\n\n页眉：左上角为小型大写青色标签“APPLE DESIGN SKILL · IMPLEMENTATION IMPACT”。下方为大型日语标题 技能影响的设计项。标题下方添加一段简短的灰色日语说明，解释这些是按实现影响总结的 Apple Design Skill 项目，并按初始原型、技能原则以及后续修正/实现工作进行分组。右上角放置一个紧凑的图例，包含 4 个状态符号：青色圆圈 = 合格，黄色三角形 = 一部，红色 X = 未对应，灰色横杠 = 对象外。\n\n主布局：一个包含 5 列的宽表格：“技能编号”、“Apple Design 审查项目”以及由 Flow River, Orbit Canvas, Arc Day 命名的 3 个产品列。使用深炭灰色表头行，白色文字。前两列较宽；三个产品列等宽。项目编号左对齐（青色），项目描述左对齐（加粗深色文字），状态符号居中。\n\n部分：使用 4 个带有彩色带状表头的分组：\n1. 青色带：“A. 技能影响明确的项目　实现、修正、打磨验证已完成　SKILL IMPACT”。包含 17 行：§1 Pointer-down 即时响应；§2 Pointer Events・1:1 跟随・Pointer Capture；§3 动作中可重新抓取的中断可能性；§4 针对远离对象的弹簧采用；§5 将手指速度继承给弹簧；§7 往返路径的对称性・操作源锚点；§9 边界处的阶段性橡皮筋阻力；§12 半透明 Material 实现的层级与深度；§12 根据 Surface 大小的 Blur・Shadow 重量；§14 Reduced Transparency 下的 Solid 化；§14 Prefers Contrast 下的边界强化；§16.1 Purpose：目的明确且抑制多余功能；§16.6 Simplicity：主要功能与信息层级的清晰度；§16.7 Craft：文字・间距・动作的意图精度；§16 Wayfinding：当前位置・目的地・退出方法；§16 Grouping & Mapping：操作与对象的邻近性；§17 Visual 与 Interaction 的一体化设计。\n2. 淡黄色带：“B. 部分影响・需要改善的项目　已反映原则但非完全实现”。包含 10 行：§6 从速度开始预测的 Momentum Projection；§8 中间帧显示操作结果方向；§10 点击留白・拖拽阈值・取消设计；§11 帧质量・面向 compositor 的更新；§14 Reduced Motion 下的语义化动作置换；§15 不同尺寸的 Tracking・Leading・Weight 层级；§16.2 Agency：选择・取消・从失败中恢复；§16.4 Familiarity：已知隐喻与可预测行为；§16.8 Delight：由留白质量产生的高昂感；§16 状态・完成・警告・错误的 Feedback。\n3. 灰粉色带：“C. 未对应・未验证项目　技能指出的下一阶段改善对象”。包含 3 行：§15 适配 Dynamic Type 的 Layout 扩展；§16.5 Flexibility：对状况・环境・能力的适应；§17 实际使用时・实际环境下的测试。\n4. 浅灰色带：“D. 功能特性上的对象外　非未达成，而是本次 UI 中无适用领域”。包含 2 行：§13 声音・触觉的同步／即时性／有用性整合；§16.3 Responsibility：安全・隐私・透明度。\n\n状态模式：填充所有 32 个项目行的居中符号。A 部分主要为青色圆圈，Flow River 和 Arc Day 中包含少量灰色横杠，以匹配部分不适用情况的外观。B 部分混合了青色圆圈、黄色三角形和灰色横杠，其中点击留白/拖拽阈值/取消设计行中间产品列包含一个红色 X。C 部分主要为红色 X，右侧部分单元格包含黄色三角形。D 部分在所有三个产品列中使用灰色横杠。符号需小巧、圆润、带有轻微色调，并与图例保持一致。\n\n页脚：左下角添加简短的灰色日语备注，以“总括方针：”开头，右下角添加小型来源说明 Source: apple-design SKILL.md §9–17。保持表格清晰易读，无装饰性插图，无人像，除文本标签外无 Logo，无水印。"}